Journal

Journal

Texture baking in Blender for real-time assets
Posted on 25/03/2026 Category Blender & 3D Art

Texture baking in Blender for real-time assets

Texture baking is more reliable when cages, normals, UV spacing, and target resolution are prepared deliberately.

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Blender material organization that scales across scenes
Posted on 24/03/2026 Category Blender & 3D Art

Blender material organization that scales across scenes

Material organization reduces scene chaos by making reuse, naming, and revisions easier across multiple assets.

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How to present Blender breakdowns in a portfolio
Posted on 23/03/2026 Category Blender & 3D Art

How to present Blender breakdowns in a portfolio

Breakdowns create trust when they show wireframes, texture passes, and decisions rather than only polished beauty shots.

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Low-poly art direction in Blender that still feels premium
Posted on 22/03/2026 Category Blender & 3D Art

Low-poly art direction in Blender that still feels premium

Low-poly work feels premium when color, silhouette, and material choices are intentional instead of merely minimal.

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Blender shortcuts and workspace habits that speed up production
Posted on 21/03/2026 Category Blender & 3D Art

Blender shortcuts and workspace habits that speed up production

Small workspace habits in Blender compound into faster modeling, cleaner navigation, and less repetitive friction.

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Rendering product-like portfolio shots in Blender with Eevee and Cycles
Posted on 20/03/2026 Category Blender & 3D Art

Rendering product-like portfolio shots in Blender with Eevee and Cycles

Portfolio shots improve when Eevee and Cycles are chosen by intent, not habit, and lighting is tuned for the target platform.

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